The same room.
Drag the seam.
Both robots are standing at the start of Minefield. On the right, what the Guide sees. On the left, what the Blind sees from the same spot: a near-black, depth-only haze through a broken monitor.
One of you sees.
The other one walks.
Both of you are in the level, with the same speed and the same rules for dying. The difference is what reaches your eyes.
2 charges each per attempt · 12 s cooldown after every use · the Guide's HUD shows how many you have left, so you can plan out loud.

Five trials.
One of you can see them.
Each trial has its own rule and its own way to kill you. Hold a picture to see it the way the Blind does.
When it looks at you, don't move. A watching robot, a 50 m corridor, a trapdoor.
The floor is full of mines. Only the Guide can see them — and a press is crushing its way up behind you.
At zero, every tile falls except the safe ones. Five rounds, fewer safe tiles each time.
One panel in each row gives way. Only the Guide's terminals know which.
The guards hear every noise you make, and only the Guide can see them.
▸ Don't Move always opens. After that, the order is shuffled every session.
▸ More trials are in development.
When it looks at you,
don't move.
Every session opens with Don't Move. A robot at the end of the corridor turns its head, and the Blind cannot see it turn. The dial below is live. You are the Guide: call STOP before the head comes round.
| CLEAR | not looking — walk |
| TURNING | the warning only the Guide can see — call it now |
| WATCHING YOU | anything that moves dies |
| LOOKING AWAY | the head swings back — nearly clear |
You cannot move
your friend.
You can only talk. Everything else falls out of that one rule.
- 01CREATE A ROOMeither of you can host — the Guide hosting is the default
- 02SHARE THE CODEread the room code out to your friend
- 03PICK ROLESGuide or Blind — you can swap before you start
- 04TRIALone life per attempt, no hearts
- 05SWAP ROLESnow the other one walks blind
- 06NEXT TRIALa new rule, a new way to die
- ↺
- Shared fate: if either of you dies, both of you restart the attempt.
- One life per attempt. No hearts, no health bar.
- Safe Tiles restarts from round 1. Glass Circuit and Echo Protocol have checkpoints.
Press T and your robot does the umbrella gesture at your friend (in Italian: “VAFFA!”). You will use it more than you think.
There is no in-game voice chat. Play it on Discord or any call with a friend — you need to hear each other shout.
No partner yet? Find one on Discord →WHAT EVERY TRIAL IS BUILT ON
Players must communicate to succeed.
The two players should never experience exactly the same game.
The Blind player must trust the Guide. The Guide must make good decisions.
Funny clips, arguments, panic, clutch moments, memorable quotes.
Coming to Steam
in 2027.
Wishlist it now: Steam tells you the moment it comes out, and it helps a small game more than anything else you can do.
- ▸ Coming to Steam in 2027. Windows. English and Italian.
- ▸ Playtest coming soon.
- ▸ Wishlist now.
- 2 players, online co-op only
- Windows
- English and Italian
- Release: Q3 2027 on Steam
- A voice call is needed (Discord or any call)
- Keyboard and mouse
- Price: $7.99
- Windows 10 64-bit
- Quad-core CPU at 2.5 GHz
- 8 GB RAM
- Vulkan 1.1 / D3D12 GPU with 2 GB (GTX 960 / RX 460)
- 1 GB disk space
- Broadband internet
Questions
Is there single-player?
No. It is a two-player game, online co-op only.
Do I need a voice app?
Yes. There is no in-game voice chat, so play on Discord or any voice call. Talking is the whole game.
Do both players need to own the game?
Yes. Each of you needs your own copy on Steam.
Can I play with a controller?
The game is designed for keyboard and mouse. Gamepad bindings exist, but controller support is not official yet.
Which languages?
English and Italian.
How do we join each other?
One of you creates a room and reads the room code out; the other types it in. No IP addresses, no ports.
















